iOS App Development Services

Packages engineered for business outcomes. iPhone only. No Android.

Ignite MVP

A$50k–A$100k6–10 weeks
  • Discovery & business strategy
  • Swift/SwiftUI design system
  • Core iPhone flows (Auth, Onboarding, Home)
  • App Store launch & basic ASO
Get scope & quote →

Enterprise Care

CustomRetainer
  • Dedicated iOS team & SLAs
  • Security reviews, CI/CD, observability
  • Growth roadmap & budgeting
  • Quarterly planning
Book a call →

How we build iOS apps that actually grow

Most “app projects” die between shipping and growing. Our iOS‑only model closes that gap. We start with positioning and an activation metric, define performance budgets, and build the smallest iPhone experience that proves value—fast. Next, we wire analytics to watch the funnel (installs → activation → week‑1 retention), and we run weekly experiments that move a single number. It’s product, engineering, and growth—one team.

Because we operate as an iPhone app agency, we stay close to native patterns: Swift/SwiftUI, UIKit where pragmatic, background tasks for sync, and ethical lifecycle messaging. Add App Store Optimization, crisp release notes, and in‑app review prompts and you have a repeatable launch engine.

Frequently Asked Questions

How much does it cost to build an iPhone app?

Typical ranges: A$50k–A$100k for MVP, A$100k–A$200k to scale. We scope to the smallest testable product, then iterate.

Why iOS only?

Focus compounds. We ship faster, stay native, and deliver better UX. We’re Swift/SwiftUI specialists.

Do you help with App Store launch?

Yes—ASO, screenshots, descriptions, in‑app review prompts, privacy, and release planning tied to analytics.

Who owns the code?

You do. Private repos, documentation, and handover are part of every engagement.